I've been recreating a movie scene, with Blender. The overall colour scheme is very dark, so it was quite a challenge to figure out the objects. The very first step, was to define the vanishing point in order to have the right scale and proportions. After that, I did the blocking phase, which means I created the basic 3D shapes. ( stairs, street walls and the round shape wall ) Finding the perfect textures and materials was also a long process. I used different techniques for the graffiti on the walls, such as: texture painting and basic node setup! The final stage was the post production, giving life to the street lights and the foggy background, on the top of the stairs.
If you want, just guess which movie I used for my project.